Editorial Rule

Do not guess final counters. This page should track public wording now and become a mechanics guide after tutorials and boss tests confirm exact behavior.

Launch Checklist

  • Visual cue and timing window.
  • Block, parry, dodge, or movement answer.
  • Boss examples.
  • Punish opportunity after survival.

Current Verification Status

“Brutal Move” appears in public demo-era discussion, but a final official glossary, input, cue system, and counter table has not been published. This page therefore does not prescribe a universal response. At launch, the term will be checked against tutorials and accessibility menus before any timing advice is indexed as fact.

Evidence Required for a Counter

A useful entry must identify the enemy, visible or audible cue, attack sequence, defensive choices tested, successful response, punish window, and game version. If terminology differs between the demo and retail build, the release name will become primary and the old wording will remain only as an alias.