Confirmed equipment categories
Weapons and Phantom Edges have confirmed minimum counts. S-GAME's introduction also names armor, artifacts, and skills as rewards used to customize or progress Soul. These categories should not be collapsed into one item count.
Rewards from powerful foes
The current Steam description says powerful foes can yield their weapons and the signature techniques attached to them. This supports an acquisition loop tied to combat mastery, but does not mean every enemy weapon or technique can be collected.
Launch database standard
Every equipment page must record its exact retail name, category, source, effect, restrictions, upgrade behavior, and tested version. Unnamed trailer props and speculative translations remain outside the sitemap.
Source and update status
This page is grounded in the official source. It distinguishes published facts from details awaiting the dedicated State of Play or retail build. Rumors, unofficial names, and trailer-only assumptions are excluded.