Guide Positioning
This page should explain Sha-Chi only at the level supported by public information until the final game confirms exact gain, spend, and recovery rules.
Launch Tests
- How Sha-Chi is gained.
- Which attacks or Phantom Edges spend it.
- Whether bosses, difficulty, or upgrades change the economy.
- How to teach resource discipline to beginners.
Status Before Release
Sha-Chi is a commonly searched combat term, but the current PlayStation and Steam store descriptions do not publish a complete definition of its retail gain, spend, cap, or recovery rules. This guide will not reverse-engineer a final system from edited footage or an older demo alone.
How the Retail Guide Will Be Built
At launch, the tutorial wording will be quoted in short form and tested against normal attacks, defense, weapon techniques, and Phantom Edges. The page will show the HUD location, input, exact costs, refill conditions, upgrades, and a beginner budgeting rule. Any difference between PS5 and PC controls will be labeled rather than merged.