What Is Confirmed

The combat watchlist is specific: which attacks can be blocked, parried, or dodge-countered; how combat resources are earned and spent; whether weapon switching occurs during strings; how Phantom Edges combine with primary weapons; and how difficulty changes timing or enemy behavior. None should be answered from edited footage alone.

What It Means for Players

After the broadcast, this wiki will transcribe official names and update only pages that receive a concrete answer. Trailer appearances will not become frame-data claims. Questions still unanswered will remain labeled pending until a demo, developer explanation, or retail testing supplies evidence.

Source and Verification

This update is based on PlayStation summer 2026 announcement. It separates confirmed statements from inferences and records the publication date so later announcements or retail testing can replace outdated information.

Next Update

The related combat hub will be revised when S-GAME, PlayStation, Steam, the dedicated State of Play, or the release build supplies a concrete change. Rumors, retailer placeholders, community tags, and edited footage are not treated as final mechanical proof.