From Rainblood to Phantom Blade
Liang says the project began with the 2010 RPG Maker title Rainblood: Town of Death. Rainblood grew into the Phantom Blade franchise, much of which appeared on mobile and did not launch outside China. Phantom Blade Zero is presented as a much larger global project built in Unreal Engine 5.
Spiritual Rebirth, Not a Continuity Shortcut
The phrase confirms creative lineage, but it does not by itself establish which earlier plot events, characters, or endings remain canon. New players should not assume prior games are required homework. Continuity details will be labeled only when the retail game or S-GAME explains them directly.
Source and Update Rule
This answer is based on the official Steam description and S-GAME's PlayStation Blog introduction. It will be updated if the retail build or an official announcement changes the wording.